More Than Meets the Eye, Part 3
Title card via TFWiki, fan-archive fair use
Optimus Prime confronts Megatron over the energon stockpile as both armies fight to a stalemate that sets the shape of the war on Earth.
Caught in the blast of Wheeljack's explosive, Optimus Prime tumbles down the mountainside. Shaken but not defeated, he musters the energy to transform into robot mode. The Autobots begin digging through the rubble and Jazz finds Bumblebee and Sparkplug alive and unharmed. Before the Autobots can begin celebrating what they presume to be the end of their enemies, there's a blast from the rubble. The Decepticons have survived their burial and have blasted their way out. With their energon haul unscathed, the Decepticons take to the air.
Ironhide is tired of this string of defeats, and he soon takes to the air to follow. Bluestreak takes off to try to rein him in. Ironhide takes a few pot-shots at the fleeing Decepticons, and Skywarp breaks formation to teleport behind their pursuers. He lands a rocket square in Ironhide's back, knocking the old Autobot out of the chase. Ironhide crashes into a lake, and the Autobots catch up with him to pull him out of the water and into Ratchet's waiting repair bay. The Autobots return to base.
Back at the Autobot base, Hound taunts the captive Ravage and discusses the Decepticon spy's apparent abandonment by his comrades. In using a hologram of Megatron to goad Ravage, Hound and Mirage brainstorm an idea: to use an enormous hologram to trick the Decepticons into a trap. He pitches the idea to Optimus Prime, and the Autobot leader agrees.
Soon after, Hound talks to Mirage about a report from Teletraan I of a secret supply of rocket fuel. He says all this quite within earshot of Ravage, explaining how there's enough fuel there to make "four trips back to Cybertron." As Mirage and Hound walk away, Hound "accidentally" drops the key to Ravage's cage. The Decepticon retrieves it and escapes captivity.
Back at the Decepticon camp, Ravage reports in to Megatron about the rocket base. Megatron is delighted; it's the last energy source they'll need before they can return to Cybertron. As Megatron gloats, Starscream grouses about the need for a change in leadership. In a foolish move, Starscream tries to blast Megatron in the back. Soundwave warns his leader, who deflects the blast with a built-in energy shield. Starscream has spent all his ammunition in this single shot, and he is left defenseless. Megatron returns the sentiment by blasting Starscream in the arm, knocking his disloyal lieutenant to the ground. Groveling, Starscream huddles to Megatron's feet, who answers his pleas only by issuing the command: "We attack the rocket base at sunrise!"
In a flat stretch of desert, Hound creates the rocket base hologram. The Decepticons move into position, and Megatron orders them to attack.
The Autobots spring their trap, running out from hiding to ambush the attacking Decepticons. However, when they engage in hand-to-hand combat, the Decepticons break apart like poorly made machines. Optimus Prime realizes they've been had. These aren't the Decepticons, but are instead decoys. Megatron, the only real Decepticon present, laughs at Prime's misstep. He saw through the phony release of Ravage. Megatron reveals to his defeated enemy that the real Decepticon army has been attacking the real rocket base.
Cut to Cape Carlson, the real rocket base, where the Decepticon jets arrive. They transform and neutralize the human army's attempt to stop them. In short time, Megatron rejoins them, and they soon return to their launch base with all the fuel they need. Soundwave reports the space cruiser's readiness, and Megatron orders the Decepticons to prepare to blast off.
—Optimus Prime and Ironhide
—Ravage's sole line of dialog in the entire series.
—Starscream and Megatron arguing over Starscream's competence... again.
—Megatron channeling his inner Nostradamus to Starscream
—Optimus Prime and Mirage uttering a classic line.
- There is a nice touch by the animators during the scene where the Autobots assist Optimus Prime after he rolls down the hill at the start of this episode. After Mirage, Prowl and Ratchet have pushed Optimus Prime's truck mode upright, he bounces as his suspension compensates for the weight of the truck landing on its wheels.
- After Ironhide assures that he'll be right back in action, Optimus Prime is depicted with rather exaggerated 'puffy' proportions for a brief sequence before he transforms into vehicle mode, which is similarly exaggerated with large wheels in comparison to the rest of the truck, followed by an exaggerated Ratchet in vehicle mode. Part of this animation is later reused near the end of the episode after the Decepticon space cruiser crashes, with the rest of the Autobots having similar proportions in both robot and vehicle mode. Masami Ōbari is credited as the animator for Prime's "transformation sequence", and this bizarrely proportioned Prime certainly fits with Ōbari's design aesthetic. Numerous other shots in the episode, including Megatron during Starscream's coup at the episode's end, and the Autobots when encouraging Optimus when he struggles to transform after surviving the mine explosion also take heavy cues from Ōbari's style.
- During the showdown between Optimus Prime and Megatron, an animation oddity results in what a few fans have taken as evidence of an obscure, little-used ability of Optimus: the Finger of Doom! Optimus deploys Combat Deck to shoot Megatron's cannon off of his arm. Simultaneously, Megatron fires his arm cannon and destroys Combat Deck. However, during the shot of Combat Deck exploding, the animation of Prime pointing at Megatron is re-used. The next shot is Megatron being disarmed by an energy blast, which would seem to have come not from Combat Deck, whose blast should have already arrived, but from Prime's immediately prior pointing finger... his Finger of Doom!
- Gadgets and powers: Ironhide, perhaps the most gadget-laden of all Autobots, brings out a forearm-mounted drill from inside his wrist.
- Later, he deploys a missile launcher out of his back. Like the van mode gun he had last episode, this one appears based on the launcher on his toy's combat platform.
- Jazz's ubiquitous grappling line makes its third appearance.





Screencaps via TFWiki (Teletraan I), used under fan-archive fair use.