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The Plasma Energy Chamber

The Plasma Energy Chamber is Cybertron's buried energy furnace, a sealed reservoir of raw stellar-scale power that Galvatron opened in an attempt to make Earth's sun go supernova.

Structure Neutral First seen: The Rebirth, Part 1 (G1 cartoon, 1987)

The record

What it is

Beneath Cybertron's crust, above Vector Sigma, sits the Plasma Energy Chamber: a sealed vault of raw plasma energy that predates the war and is dangerous enough that it has been kept shut for as long as anyone can remember. It is the planet's furnace, the reason a metal world can be alive at all, and the G1 cartoon saves it for its final story.

In The Rebirth, Part 1 Galvatron invades Cybertron, builds a massive planetary engine and pushes the entire planet back into Earth orbit, then opens the chamber. The plan is annihilation on a scale even Galvatron rarely attempts: the released energy is meant to drive Earth's sun supernova, consuming Earth, Cybertron and the Decepticons' problems in one stroke. The escaping plasma is loose for most of the three-part finale, and the story becomes a race to contain something that cannot be fought.

The resolution reframes everything. In Part 2 Alpha Trion, speaking through Vector Sigma, reveals that the entire crisis was engineered by Vector Sigma itself to force a new Golden Age. In Part 3 Spike Witwicky and the Autobots' Nebulan allies reverse the planetary engine, which drains the excess solar energy and channels it into Vector Sigma, which uses it to re-energise Cybertron completely. The planet's gold colour returns. The chamber that was going to kill a solar system instead ends the war's energy crisis, which is the tidiest thing the G1 cartoon ever did.

History

What happened here

EventEpisode
Galvatron builds a planetary engine and moves Cybertron into Earth orbitThe Rebirth, Part 1
Galvatron opens the Plasma Energy Chamber intending to make Earth's sun go supernovaThe Rebirth, Part 1
Alpha Trion reveals via Vector Sigma that the crisis was engineered to bring about a new Golden AgeThe Rebirth, Part 2
Spike Witwicky and the Nebulans reverse the engine, channelling solar energy into Vector SigmaThe Rebirth, Part 3
Cybertron is fully re-energized and enters a new Golden AgeThe Rebirth, Part 3

Who you find here

Inhabitants and associations

GalvatronSpike WitwickyAlpha TrionOptimus PrimeNebulans

Continuity

Comics versus cartoon

The Plasma Energy Chamber does not exist in the Marvel comics, whose Cybertron is powered by the sleeping god Primus rather than by a physical furnace, and whose finale turns on the Last Autobot rather than on a released energy source.

Detail

Trivia

  • The Rebirth was originally planned as a five-part story and was compressed to three, which is why the Plasma Energy Chamber plot moves at such speed.
  • The chamber reappears as a central plot device in Beast Machines, pitted directly against the Key to Vector Sigma.
  • The Rebirth is not considered canon in Japan, where The Headmasters series replaces it, so the Japanese Cybertron never gets its Golden Age this way.
  • Opening the chamber is the only time in G1 that a Decepticon plan would have destroyed Cybertron along with everything else, and Galvatron does it knowingly.

Handle with care

Contested

Where the sources disagree, or where a name that everyone treats as original G1 actually arrived much later. We record it rather than smoothing it over.

  • Whether the chamber sits above, beside or is connected to Vector Sigma is never made clear.
  • Japanese continuity rejects The Rebirth entirely, so the chamber's fate differs between the American and Japanese versions of G1.